Distortion
~~~~~~~~
This
is an overdrive effect that contains pre-dist. filter to eliminate
presence of the original sound and post-dist. bandpass equalizer for
getting rid of unwanted frequencies. Distortion is generally a very
good tool for making razor sharp sounds out of synths with low
lowpass filter cutoff and high rezonance but this is unfortunately
not that case. The guitar-like nature is limiting it's usage to only
few techniques.
Gain:
This amplifies signal that goes into the distortion.
Edge:
Amount of distortion
PreLowpassCutoff:
Pre-distortion lowpass filter, mainly useful for controlling the
presence of the original sound. But it doesn't provide control for
resonance so it's much better to use Modplug internal lowpass
filter.
PostEQCenterFrequency:
Center of the bandpass equalizer (in hz).
PostEQBandwidth:
Width of the EQ band (in hz).
Here are 2 examples of
what can be done with this effect.
Simple
guitar distortion
Gain:
-28
Edge: 40
PreLowpassCutoff:
8000
PostEQCenterFrequency: 3900
PostEQBandwidth:
4500
Load a clean guitar sample into Modplug, set it's cutoff
to 800hz and rezonance to max. Now enable the Modplug internal
equalizer with these settings:
125hz: +3db
300hz:
+0db
600hz: +0db
1.2khz:-12db
4khz:
+4.5db
8khz: -12db
Of course, you can't make a song
with this EQ enabled, it's only meant to be a reference for an
external plugin. The amount of clean guitar sound presence can be
controlled with the instrument cutoff (800-1400hz seem to give the
best results).
Light
synth/kick drum distortion
Gain:
-40
Edge: 30
PreLowpassCutoff:
340
PostEQCenterFrequency: 3900
PostEQBandwidth:
4500
Enable dry mix. This can give a sinister feeling to vocal
choirs or synth pads and increase fatness of electronic kick drums.